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Mr Andrews Creative Computing Curriculum

Mr Andrews Creative Computing Curriculum

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Mr Andrews Creative Computing Curriculum

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What is Mr Andrews Creative Computing Curriculum?

Mr Andrews Creative Computing Curriculum is an innovative educational program designed to engage students in the world of computer science and digital creativity. It offers a comprehensive approach to teaching computing concepts through hands-on projects and interactive lessons. The curriculum is suitable for various age groups and skill levels, ensuring that every student can benefit from its engaging content. By fostering a deep understanding of computing principles, it prepares students for future technological challenges.

The curriculum includes a wide range of activities that promote critical thinking, problem-solving, and creativity. Students learn to code, design digital art, and develop their own software applications. The lessons are structured to be both fun and educational, making complex computing concepts accessible and enjoyable. Additionally, the curriculum is aligned with national education standards, ensuring that it meets the academic requirements of schools.

Implementation of Mr Andrews Creative Computing Curriculum in schools typically involves a blend of classroom instruction and hands-on projects. Teachers are provided with detailed lesson plans, resources, and training to effectively deliver the content. The curriculum can be integrated into existing subjects or offered as a standalone course. Schools often see improved student engagement and achievement in computing subjects as a result of using this curriculum.

Recommended Usage

It's a full computing scheme, that requires that 4 projects are taught in each year group to meet the curriculum requirements.
It also has additional projects to support other areas of the curriculum, such as DT, Literacy, Geography, History and Science.
  • It comes with an 'Effective Professional Development' document which outlines step-by-step how to successfully roll the scheme out across the school over 2-3 terms..
  • Educational Impact

    improve attainment
    97%

    Age Range
    0-4, 5-7, 8-10, 10-11

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    Requirements
    The school will need either a set of iPads or Chromebooks (15 - 17) to work 1:2 for the projects.
  • They will need specific apps/software - most of which is free but will need setting up correctly.
  • All of this information can be provided on request in the form of PDF documents.
  • All resources are available for teachers to access online in a login area.

  • Training
    The scheme can be purchased as a stand-alone product with access to all training materials online or training can be provided in the form of INSETs, twilights or classroom demonstrations to meet the needs and budgets of schools. Webinars are also available.

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    Mr Andrews Creative Computing Curriculum Pricing


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    Mr Andrews Creative Computing Curriculum Reviews

    4.9 out of 5

    from 15 Verified Reviews

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